As it is the holiday time of year, this month’s post will be a short bit of fluff, as opposed to the longer bits of fluff I usually write. I am a reader. If it comes in my mailbox, or I pick it up from a newsstand, I will probably read it. This often leads to interesting things coming into my mind and life.
Recently, my older daughter’s university magazine arrived, and being me, I read it. The thing that caught my attention this time was the centerfold bit. They had taken photos of a bookshelf from a variety of professors and wanted you to match the book collection to the academic. I did read the short bios and thought about which books likely matched their interests, but the part that has stuck with me is the way we can represent ourselves, or make assumptions about others, based on their book shelves. I don’t know about you, but I love to look at the books on display in public spaces in other people’s homes, and as a fan of the selfie shot, this is an idea I am a fan of all around.
As I mentioned last month, I have recently relocated. I don’t just hold on to recipes, I also hold on to books. However, moving from a 3,000 square foot house to a two bedroom apartment made me think long and hard about what books I just “had” to have with me for this interim housing. As an academic, I have a collection of books that are relevant to my research interests and had to come along for practical reasons. However, I also insisted on bringing a sampling of the books that helped define me- the books that I might never read again, but I will probably carry around with me for the rest of my life.
So, I will share two photos with you all, my personal shelfie and my academic shelfie, and I hope to inspire many of you to post yours on twitter! If you @FreeChoiceLab us, we will get to see and share this part of our lives. Could be fun! Oh, and happy holidays- whatever you celebrate!
PS- Michelle Mileham posted the original “shelfie” with her cookbook blog last year!
Last month I attended ASTC (Association of Science and Technology Centers), which was a great opportunity to hear about work in other science centers, visit a new museum, and meet some of the researchers that I often cite in my work! This year the conference was held in Raleigh, North Carolina — a new state to visit! Oregon State University had great representation as two of my colleagues, Laia and Jenny, presented their analysis of science communication in natural history museum exhibits. Dr. John Falk and Dr. Lynn Dierking presenting in research and evaluation sessions.
Dr. Hayat Sindi started off the conference with an inspirational keynote speech. Born in Saudi Arabia, she followed her interests in science to become the first female from the Gulf to earn a PhD in biotechnology. She is a co-founder of Diagnostics for All which designs and creates medical diagnostic tools that can be used in areas that may not have the medical infrastructure. She spoke of science heroes and how we continue to look to the past, which is dominated by white males. She challenged us to continue to work and inspire young people to look for the heroes of today, many that are female, who are doing powerful things to advance our knowledge in the science field.
One of the more memorable sessions I attended focused on the premise of designing flow experiences and balancing sensory stimulation in the physical spaces of science centers. As I am still learning about the design of the physical space, at times it seems that science centers and museums try to put so much into a room without considering how overwhelming it could be for the visitor. With the advancement of technology and digital media interactives, this is creating more stimulation as the visitor tries to navigate and determine where to focus their attention. Beth Redmond-Jones of the San Diego Natural History Museum spoke about her daughter who has autism. She showed an interview of her daughter describing what an experience at a museum space is like for her. For a few minutes the audience had the opportunity to “feel” what it is like to have the sensory overload. The fluorescent lights of the room were put to the highest level, we had to move in our seats to that we were very close to our neighbors, and they played a recording from a museum lobby that had competing noises of conversations, babies crying, and sounds from exhibits. This immersion technique was effective to prove a point to the audience. From this there was discussion on how to make the space more inclusive for those with differences in sensory reception, incorporating spaces that are quiet, and training staff how to effectively engage with these visitors.
As a first time attendee to this conference, I was trying to soak it all in…the Exhibition Hall, the networking, the city surrounding the conference, and a cool museum — the North Carolina Museum of Natural Sciences. They have some amazing exhibits that incorporate technology. There was a microbiology lab that allows for formal or informal exploration of DNA which I would have loved when I was in middle school. The museum also made use of several touch screens in different sizes to present science content. It was interesting to see their showcase of technology alongside their traditional dioramas and natural history exhibits. So much potential for learning research with technology as well! I could have spent several more days in Raleigh, but since I am in the midst of Fall Quarter with a busy course load, I’ll just have to make plans to visit again someday. Check out #ASTC2014 to see tweets about the conference.
The questions in this blog’s title show the possible goals of a watershed stewardship game being developed right now for the touch-table exhibit at Hatfield Marine Science Center. In collaboration with Oregon Sea Grant StreamWebs Program and using their data, the Cyberlab team is building the backbone of the game, title yet to be defined.
Considering that the game represents a scenario thinking opportunity, visitors will be able to play by taking roles in different aspects of the watershed landscape in order to maintain its health and fulfill the game goal (e.g maintain the water as drinkable). Basically, the hypothetical “Oregon” watershed will be surrounded by a residential area, farm fields, an industrial park and a recreational area (state park). Players will engage in one of these areas while collaborating to reach the goal and working with inputs and outputs from their area influencing the system’s health.
Our general goal for this exhibit as a learning research lab is looking at visitor interactions around the game, how they use it, what they say as they make sense of it, and how effective the game is in communicating the message and promoting learning opportunities. The work of researcher Jenny East at the touch table has been informative in regards to patterns of touch-table use by visitors so that we can think more effectively about elements of the game. For StreamWebs coordinators, Megan Kleibecker and Renee O’Neil, this is a great opportunity to see their data displayed to wider audiences in simple yet effective visual ways, like the game format.
We had the chance to brainstorm the actual game watershed manipulable variables with scientists and Oregon Sea Grant Extension Guillermo Giannico and Frank Burris, and Oregon Sea Grant Communications Joe Cone. With their valuable help, we are moving forward now with a more targeted content for the game beyond design elements. They were extremely helpful in raising the main scientific components we have to incorporate for accuracy and yet in a way to maintain the game as simple and engaging for our audience.
We will continue to blog about our progress in the game development as we go. Stay tuned!
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